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To add Flutter localization to your app, you can use the flutter_localizations package. This package provides internationalization and localization support for Flutter apps, allowing you to easily translate your app into multiple languages.

Here is an example of how to use the flutter_localizations package to add localization to your Flutter app:

  1. Add the flutter_localizations package as a dependency in your pubspec.yaml file:

    dependencies: flutter_localizations: ^[version]
  2. Import the flutter_localizations package and the localizations delegate classes in your main app file (usually main.dart):

    import 'package:flutter_localizations/flutter_localizations.dart';
  3. In the MaterialApp widget, specify which languages your app supports using the supportedLocales property. You can also specify the default locale for your app using the locale property.

    MaterialApp( supportedLocales: [ Locale('en'), // English Locale('de'), // German Locale('fr'), // French // ... ], locale: Locale('en'), // default locale // ... )
  4. In the MaterialApp widget, add the localizations delegate classes to the localizationsDelegates property. This tells Flutter which localization delegate to use for each supported language.

    MaterialApp( // ... localizationsDelegates: [ // ... GlobalMaterialLocalizations.delegate, GlobalWidgetsLocalizations.delegate, // ... ], // ... )
  5. Create localization files for each language that your app supports. These files should be placed in a lib/l10n directory and have a file name in the format <languageCode>.json, where <languageCode> is the language code of the target language (e.g. en.json for English, de.json for German, etc.). The localization files should contain the translated strings for all the localizable text in your app, with the original strings as the keys and the translated strings as the values. Here is an example localization file for English:

    { "title": "My App", "hello": "Hello, World!", // ... }
  6. To use the localized strings in your app, use the Localizations.of() method to access the localization data. Then, use the Intl.message() method to retrieve the localized string for a given key. Here is an example:

    class MyApp extends StatelessWidget { @override Widget build(BuildContext context) { return MaterialApp( // ... home: Scaffold( appBar: AppBar( title: Text(Intl.message('title')), ), body: Center( child: Text(Intl.message('hello')), ), ), ); } }

You can learn more about localization in Flutter and see more examples in the Flutter documentation: https://